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I build software that feels precise, fast, and useful.

Backend developer in Brazil, currently at AltoQi and studying ADS at Ulbra Torres.

Main interests: C++, Rust, systems tools, emulation, and performance work.

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About Me

Focused on performance, clarity, and practical solutions.

I enjoy systems programming, developer tools, emulators, and backend work that asks for careful design. I currently work at AltoQi and study Systems Analysis and Development at Ulbra Torres.

What I build

Low-level utilities, emulators, developer tools, and backend services with attention to performance and maintainability.

Systems Backend Game dev Tooling

Main stack

  • C
  • C++
  • Rust
  • Go
  • Python
  • SQL
  • Docker
  • Linux
  • PostgreSQL
  • RabbitMQ

Current direction

My public work shows a clear pattern: native code, terminal tools, emulators, and practical experiments that push me deeper into C++ and Rust.

AltoQi ADS CLI tools Emulation

Projects

Selected work that reflects how I build.

A compact selection of repositories that capture my current direction: systems programming, CLI tools, emulation, and performance-oriented experiments.

C++ GitHub

RayTracer

A simple ray tracer in C++ that reflects a strong interest in rendering, math, and low-level control.

C++ GitHub

TowerDefense

A tower defense game built with C++ and Raylib, showing game logic, state management, and iteration.

C++ GitHub

SortingVisualizer

A sorting visualizer inspired by algorithm education content, built to make data structures and algorithms tangible.

Rust GitHub

Lensora-CLI

A free AI code review CLI that shows interest in developer tooling, workflow automation, and Rust ergonomics.

C++ GitHub

MemoryAllocator

A fast memory allocator in C++ that points directly to performance, memory layout, and systems-level engineering.

Rust GitHub

Rustic_Chip8

A Chip-8 emulator in Rust that reinforces the systems and emulation side of the portfolio.

Contact

If the work fits, let’s talk.

I am open to backend, systems, tooling, and C/C++-heavy projects. Reach out by email or check my public profiles.